Checks
BlockBreak
Checks related to players breaking blocks.
BlockInteract
Checks related to players interacting with blocks.
BlockPlace
Checks related to players placing blocks.
Chat
Checks related to chat activity and login/join.
Combined
Checks combined by multiple inputs within that just don't fit into any other category.
Fight
Checks related to players interacting with other entities.
Inventory
Concerns players interacting with inventories and/or containers.
Moving
Checks that concern player movement and locations.
Vehicle
Checks related to players riding vehicles
Net
These checks are ProtocolLib-dependant. They check players on a packet-level.
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