Checks

BlockBreak

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Checks related to players breaking blocks.

BlockInteract

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Checks related to players interacting with blocks.

BlockPlace

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Checks related to players placing blocks.

Chat

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Checks related to chat activity and login/join.

Combined

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Checks combined by multiple inputs within that just don't fit into any other category.

Fight

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Checks related to players interacting with other entities.

Inventory

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Concerns players interacting with inventories and/or containers.

Moving

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Checks that concern player movement and locations.

Vehicle

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Checks related to players riding vehicles

Net

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These checks are ProtocolLib-dependant. They check players on a packet-level.

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