> For the complete documentation index, see [llms.txt](https://quickfire-corp.gitbook.io/ncpf/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://quickfire-corp.gitbook.io/ncpf/guides/getting-started/configuration/checks/chat/relog.md).

# Relog

Config path: `checks.chat.relog`\
Permission (bypass): `nocheatplus.checks.chat.relog`\
Exemption: `CHAT_RELOG`

Relog prevents players from re-logging too fast.

| Setting           | Description                                                                                                                            |
| ----------------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| timeout           | Time/minimum delay that will be enforced between log-in phases(ms).                                                                    |
| warning *message* | Set the warning message that will get sent to all players that tried to relog too fast.                                                |
| warning *number*  | Amount of warnings that need to occur before kicking a player for "too fast re-logging". This resets after "warning timeout" executed. |
| warning *timeout* | Time in milliseconds after which the number of warnings sent resets.                                                                   |
| kickmessage       | Message to display when a player gets kicked by relog check.                                                                           |

**Related**

* [Active](/ncpf/guides/getting-started/configuration/checks/general/active.md)
* [Actions](/ncpf/guides/getting-started/configuration/checks/general/actions.md)
