Scaffold
Config path: checks.blockplace.scaffold
Permission (bypass): nocheatplus.checks.blockplace.scaffold
Exemption: BLOCKPLACE_SCAFFOLD
Scaffold is a multi-module check that attempts to enforce realistic speeds and movements when scaffolding (placing blocks below yourself)
angle
The angle subcheck forces players to look at the block-face they want to place their block on.
sprint
Prevents players from sprinting while simultaneously placing blocks below them.
time average
A FastPlace check but for scaffold-type block placements. If all other subchecks fail to detect the cheat this will at least ensure a realistc block placement time. If the calculated average time is inferior to this value, Scaffold will trigger.
rotate difference
The rotate subecheck checks for large changes in rotation between block placements. If the calculated difference is bigger than the set difference, Scaffold will trigger.
toolswitch
The toolswitch subcheck checks if the player is quickly switching inventory slots between block placements.
Improbable feedonly
Decide the influence this check should have when contributing to the Improbable check analysis. If false, this check can directly incur Improbable violations with its data. If true this check will only contribute in feeding Improbable with its data.
Improbable weight
The weight this check should have when feeding improbable. Set to 0.0 if you don't want this check to feed Improbable at all.
Notes
Keep in mind that legit fast-scaffolding techniques do exist (e.g.: "godbridge") so you may want to tweak Scaffold's time subcheck to your likings, especially on gamemodes where bridging is a core/important mechanic, like Skywars.
Some Scaffold implementations tend to also trigger MorePackets if turning around too fast.
Yaw rate is also monitored here. Makes it even harder to do unlikely rotation changes.
Related
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