> For the complete documentation index, see [llms.txt](https://quickfire-corp.gitbook.io/ncpf/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://quickfire-corp.gitbook.io/ncpf/guides/getting-started/configuration/checks/vehicle/general.md).

# General

This page explains configuration options which affect vehicles.

| Option                         | Description                                                                                                                                                                 |
| ------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| vehicles *preventdestroyown*   | Prevent players from accidentally destroying their own minecart while riding it.                                                                                            |
| vehicles *enforcelocation*     | Attempt to track extreme deviations from the vehicle position and correct them. Experimental (hopefully-) legacy option. Likely inoperable and useless, subject to removal. |
| vehicle *schedulesetbacks*     | TODO:                                                                                                                                                                       |
| vehicle *schedulesetpassenger* | Keep the player into the vehicle -with the exception for boats- after a vehicle setback has recently happened.                                                              |
| illegalvehiclemove             | Kick and log this message to players who try to exploit vehicles.                                                                                                           |

{% hint style="warning" %}
Minecraft fixed the "destroyown vehicle" bug so the `vehicle.preventdestroyown` feature is just here for legacy servers. Leaving it enabled won't conflict with anything.
{% endhint %}

{% hint style="danger" %}
Set `vehicle.schedulesetpassenger` to true if you're noticing odd visual glitches/bugs (such as the player being off the vehicle client-side but still riding it server-side) after a vehicle setback. This is especially beneficiary for newer clients (1.16+) where such glitches are quite common.
{% endhint %}

**Related**

* [Active](/ncpf/guides/getting-started/configuration/checks/general/active.md)
* [Actions](/ncpf/guides/getting-started/configuration/checks/general/actions.md)
