> For the complete documentation index, see [llms.txt](https://quickfire-corp.gitbook.io/ncpf/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://quickfire-corp.gitbook.io/ncpf/guides/getting-started/configuration/checks/combined/improbable.md).

# Improbable

Config path: `checks.combined.improbable`\
Permission (bypass): `nocheatplus.checks.combined.improbable`\
Exemption: `COMBINED_IMPROBABLE`

Improbable is a simple heuristic check which combines several frequencies and occurrences from other checks/inputs into one count. It's rather meant to suggest that the player could be cheating by intercepting 'symptoms' of improbable behaviour in a longer run. (E.g.: turning around extremely quick does not mean that the player is cheating per se, but it is suspicious etc...)

| Option | Description                                                                                                                        |
| ------ | ---------------------------------------------------------------------------------------------------------------------------------- |
| level  | How lenient should Improbable be when checking players. Higher the value, the more the time this check will take to stop cheaters. |

**Related**

* [Active](/ncpf/guides/getting-started/configuration/checks/general/active.md)
* [Actions](/ncpf/guides/getting-started/configuration/checks/general/actions.md)
