CreativeFly

Config path: checks.moving.creativefly Permission (bypass): nocheatplus.checks.moving.creativefly Exemption: MOVING_CREATIVEFLY Better with: [Moving] Morepackets

CreativeFly aims to control special movements such as levitating, gliding and flying (in survival) as well as checking players in Creative and Spectator mode.

Option
Description

ignoreallowflight

Should CreativeFly ignore players who are set to be allowed to fly in survival/adventure and let SurvivalFly handle them instead? Provided there aren't side conditions forcing use of CreativeFly (see notes) regardless of ignoreallowflight being set to false. If this option is set to false, players in survival who are set to be allowed to fly will be able to use almost any kind of movement cheat as SurvivalFly will not be run for the player.

ignorecreative

Should CreativeFly ignore players who are in creative mode and let SurvivalFly handle them instead? Provided there aren't other side conditions forcing use of CreativeFly (see notes), regardless of ignorecreative being set to true. This does not disable CreativeFly.

riptiding

Riptiding is handled by CreativeFly.

riptiding horizontal speed

Maximum horizontal speed allowed while riptiding. The formula is as it follows: (horizontal value / 100 * 0.6).

riptiding vertical ascend speed

Maximum ascend speed allowed in riptiding. The formula is as it follows: (vertical value / 100).

riptiding vertical maxheight

The maximum height in blocks that players can travel after having gone beyond MC's 256 height limit. (maxheight + 256 = maximum world height).

riptiding modifiers

Set whether NCP should increase the base riptiding speed by the attribute/potion modifier value.

slowfalling

Slowfalling is handled by CreativeFly.

slowfalling horizontal speed

Maximum horizontal speed allowed with slowfalling active. The formula is as it follows: (horizontal value / 100 * 0.6).

slowfalling vertical ascend speed

Maximum ascend speed allowed with slowfalling active. The formula is as it follows: (vertical value / 100). Set to 0 here since players cannot ascend while being exposed to slowfall. Setting it to a different value may allow slowly fly upwards.

slowfalling vertical maxheight

The maximum height in blocks that players can travel after having gone beyond MC's 256 height limit. (maxheight + 256 = maximum world height).

slowfalling vertical gravity

Set whether NCP should calculate the ordinary falling friction with slowfalling active.

slowfalling modifiers

Set whether NCP should increase the base slowfalling speed by the attribute/potion modifier value.

slowfalling ground

Set whether NCP should perform a ground check and collect all ground flags with slowfalling active.

creative

Creative mode fly modelling, this also applies to players in survival who can fly: players in Creative (or that can fly) are checked by the CreativeFly by default (unless ignorecreative/allowflight is set to true)

creative horizontal speed

Maximum horizontal speed allowed in creative mode. The formula is as it follows: (horizontal value / 100 * 0.6).

creative vertical ascend speed

Maximum ascend speed allowed in creative mode. The formula is as it follows: (vertical value / 100).

creative vertical maxheight

The maximum height in blocks that players can travel after having gone beyond MC's 256 height limit. (maxheight + 256 = maximum world height).

spectator

Spectator mode is handled by CreativeFly only.

spectator horizontal speed

Maximum horizontal speed allowed in spectator mode. The formula is as it follows: (horizontal value / 100 * 0.6).

spectator vertical ascend speed

Maximum ascend speed allowed in spectator mode. The formula is as it follows: (vertical value / 100).

spectator vertical maxheight

The maximum height in blocks that players can travel after having gone beyond MC's 256 height limit. (maxheight + 256 = maximum world height)

spectator vertical gravity

Set whether NCP should calculate the ordinary falling friction for players in spectator mode.

spectator modifiers

Set whether NCP should increase the base speed for players in spectator mode by the attribute/potion modifier value.

spectator ground

Set whether NCP should perform a ground check and collect all ground flags for players in spectator mode.

levitation

Levitation is handled by CreativeFly.

levitation horizontal speed

Maximum horizontal speed allowed with levitation active. The formula is as it follows: (horizontal value / 100 * 0.6).

levitation vertical ascend speed

Maximum ascend speed allowed with levitation active. The formula is as it follows: (vertical value / 100). Set to 0 here since players cannot ascend while being exposed to levitation. Setting it to a different value may allow slowly fly upwards.

levitation vertical maxheight

The maximum height in blocks that players can travel after having gone beyond MC's 256 height limit. (maxheight + 256 = maximum world height).

levitation vertical gravity

Set whether NCP should calculate the ordinary falling friction with levitation active.

levitation modifiers

Set whether NCP should increase the base levitation speed by the attribute/potion modifier value.

levitation ground

Set whether NCP should perform a ground check and collect all ground flags with levitation active.

elytra

Gliding with an elytra is handled by CreativeFly only.

elytra horizontal speed

Maximum horizontal speed allowed when gliding. The formula is as it follows: (horizontal value / 100 * 0.6).

elytra horizontal modsprint

The horizontal sprint modifier multiplier.

elytra vertical ascend speed

Maximum ascend speed allowed when gliding. The formula is as it follows: (horizontal value / 100 * 0.6). Set to 0 here since players cannot intentionally glide upwards.

elytra maxheight

The maximum height in blocks that players can travel after having gone beyond MC's 256 height limit. (maxheight + 256 = maximum world height).

elytra modifiers

Set whether NCP should increase the base speed for players gliding with an elytra by the attribute/potion modifiers value

elytra resetFwOnGround

Reset the firework boost time if NCP detects the player to be on ground.

elytra strict

Enable extra elytra checking methods. With this disabled, it'll be much easier for cheaters to exploit the elytra and fly around in Survival.

Tags

  • hFrict: Horizontal friction has been applied.

  • hFrict_lev: Levitation horizontal friction.

  • hFrict_rip: Riptide horizontal friction.

  • vRipGlide: Vertical distance checking for riptiding and gliding at the same time.

  • hRipGlide: Horizontal distance checking for riptiding and gliding at the same time.

  • hDist: Indicates that the player went beyond the horizontal limits.

  • hVel: Player has velocity active.

  • hDolphinsGrace: Dolphin's grace amplifier.

  • MaxHeight: Indicates that the player tried to fly too high up.

  • AntiLevitate: Player triggered the "anti-levitate" subcheck.

  • vDist: Indicates that the player went beyond the vertical limits.

  • Bunnyhop: This move was (most likely) a bunnyhop and all conditions have been applied.

  • vFrict_g: Vertical friction (gravity).

  • Jump_gain: Ordinary jump.

  • Step_up: Ordinary step-up.

  • Fw_speed: The player is boosting their elytra with a firework.

  • e_vdiff: Tag usually associated to elytra cheats (fly etc...).

  • e_vasc: Vertical ascending phase with the elytra.

  • e_vdesc: Vertical descending phase with the elytra.

  • e_jump: Special elytra jump.

  • e_asc1/2/3: Vertical ascending phase with the elytra (special cases).

  • e_hspeed/(liq): The player glided horizontally more than allowed for this gliding phase (liq means the player is gliding in a liquid)..

  • EXTREME_MOVE: A sanity check. The player tried to cover a really high amount of distance with just one move.

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