Speed
Config path: checks.fight.speed
Permission (bypass): nocheatplus.checks.fight.speed
Exemption: FIGHT_SPEED
The Fight.Speed check prevents players from hitting entities too quickly.
limit
How many clicks per second should players be allowed to perform?
shortterm ticks
Ticks to track for the short-term checking.
shortterm limit
How many clicks can a player perform in the specified ticks?
Improbable feedonly
Decide the influence this check should have when contributing to the Improbable check analysis. If false, this check can directly incur Improbable violations with its data. If true this check will only contribute in feeding Improbable with its data.
Improbable weight
The weight this check should have when feeding improbable. Set to 0.0 if you don't want this check to feed Improbable at all.
See also Net.AttackFrequencyfor a better version of this check.
It is extremely unlikely that a (casual) player can reach 20 CPS and keeping such value for long period of times, anything above 20(+)-ish can be considered as cheating.
1 tick = 50 ms.
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